
// When you import this file, you import all the cocos2d classes
#import "cocos2d.h"

// HelloWorld Layer
@interface ColorGameScene : Layer
{
	int nCount;
	int numberCount;
	Sprite *colorSprite[7];
}

// returns a Scene that contains the HelloWorld as the only child
+(id) scene;
-(void) BackToMain: (id) sender;

@end
